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Choice between Engineering at the cost of a pop or +5 Happiness for Specialists and Workers on the capital for 10 years.
Choice between Unity or the Industrial Network Industrial Network planet modifier on the capital.Choice between −15% Crime or +5 Happiness for 20 years.Option to gain +7% Resources from Jobs and −15% Happiness for 10 years.Special project to gain Minerals, Alloys and Consumer Goods.Special project to gain Alloys, Exotic Gases and Rare Crystals and 100 Minor Artifacts if the Ancient Relics DLC is installed.Prophesized Greater Destiny permanent empire modifier.Society Research and the Under the Ice archaeological site.Physics Research and 200 Minor Artifacts if the Ancient Relics DLC is installed.Population United permanent empire modifier.Improved Crime Fighting permanent empire modifier.Capital gains the Arena modifier for 50 years and Coliseum Opened modifier for 10 years and Gia'Zumon gains 5000 Experience.
Choice between a level 5 Admiral Aggressor leader or +5% Ship Weapons Damage for 10 years. Choice between two positive empire modifiers for 10 years. Baron Vyctor Jariden loses the negative trait and gains 5000 Experience.
Special project to add a +4 Alloys deposit to a celestial body. Choice between a random Robots technology or the Maniacal III trait. Choice between a level 3 Admiral leader or the Administrator Beryllia permanent empire modifier. Engineering research and a 10% chance to unlock the Mega Engineering technology if the Utopia DLC is installed. Zosira K'Tun loses the negative traits and gains the Emotional Support Pet trait. Physics research and a 10% chance to unlock the Science Nexus technology if the Utopia DLC is installed. Choice between a level 3 general leader or +10% Army Damage and Army Health for 40 years. Q'la-Minder gains the Embezzler trait, Energy and 50 Minor Artifacts if the Ancient Relics DLC is installed. Governed planet gains the Vanity Palace Vanity Palace planet modifier. Kai-Sha gains or upgrades the Shady Contracts trait, if already fully upgraded then grants 20 Intel on all known empires. Unity and choice to gain Research with a 25% chance of gaining a temporary −25 Opinion with all empires. There are two events for each renowned paragon and each can only happen once. Each renowned paragon has a 10% chance every decade to trigger an event that grants a reward. The following renowned paragons have a small chance become available to recruit each decade after the Xeno-Linguistics technology has been researched and the empire shares the paragon's ethic.
Xeno-Linguistics paragons Īvailable only with the Galactic Paragons DLC enabled. Hidden Worlds archaeological side outcome Shielded Militant Isolationists world (25% chance) Renowned paragons are very powerful leaders shown with a purple border in the leader UI.